![]() ![]() A country with low stability suffers penalties to factory and dockyard output, political power gain, and consumer goods. Stability The measure of the people's support for its government. ![]() Each country gains +2 points of political power per day which can be modified by Nation Leader traits, Political Advisors, Stability, National Spirits, National Focus selection, Political Events, Political Decisions, or player actions. Political power can be spent on completing national focus ideas, appointing ministers (political advisors, designers, theorists, and military staff), changing trade and conscription laws, and some diplomatic actions. Political power This is the amount of political capital the nation's leadership has accumulated. ![]()
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